Great Tutorials
http://speed-tutor.com/tutorial-list/ http://www.alanzucconi.com/tutorials/ https://www.youtube.com/user/1kingja Game Design Theory http://www.jenovachen.com/flowingames/designfig.htm Game Ai References http://www.gameai.com/ http://www.cs.rochester.edu/~brown/242/assts/termprojs/games.pdf Color Theory Concept/Illustration 3D Art and Animation http://files.davidoreilly.com/downloads/BasicAnimationAesthetics.pdf Art and Gaming : The Fusion http://www.gamasutra.com/view/feature/185676/the_aesthetics_of_game_art_and_.php?print=1 Shaders http://www.red3d.com/cwr/npr/#painterlyrender Great Examples http://plemasson.fr/shader.html http://dabbleduo.blogspot.com.au/2013_09_01_archive.html https://brooknovak.wordpress.com/2008/09/16/simple-image-filters-written-as-hlsl-pixel-shaders/ http://www.iquilezles.org/www/articles/voronoilines/voronoilines.htm http://setosa.io/ev/image-kernels/ http://forum.unity3d.com/threads/animate-water-using-flow-maps.97662/ http://danim.tv/blog/archives/unity3d-shaders/ http://www.artisticexperiments.com/tools http://www.thewildeternal.com/2014/09/02/devlog-flowing-water/ http://graphicsrunner.blogspot.com.au/2010/08/water-using-flow-maps.html http://www.gamasutra.com/blogs/ArthurRahteenko/20160216/265908/Rendering_painted_world_in_JG.php Illustration and Industrialist design https://www.youtube.com/watch?v=3TVji_fiKsw RealTime Rendering http://advances.realtimerendering.com/s2010/index.html WaterPhysics http://matthias-mueller-fischer.ch/talks/GDC2008.pdf http://www.habrador.com/labs/unity-boat-tutorial/7-water-wakes/ |
Programs
Skybox Program http://darendash.home.comcast.net/~darendash/CubeTheSphere.html Examples http://studio.openxcell.com/free-source-codes.html C# Programming http://theinstructionlimit.com/a-replacement-for-coroutines Unity IK solver's Fix https://www.youtube.com/watch?v=RfQUosJh2DU |