Like the title of the post points out, its the end of the trimester, final week to get all our LO's ticked off for end of tri marks. Self reflection is the one of the many reason we do these blogs, well as keep everyone informed about what our progress is through the trimester.
Mamaro
As this is part of of my reflective blog i will be going into a more in depth look into Mamaro, its Mechanics and the type of things that went right and the direction I took and How that influenced the creation of Mamaro overall.
If Anyone would read my Artist statement on what Mamaro's intentions were they'd quickly find that the mechanics did not reflect properly how I had described it on paper and why many factors came into play as to why that was. That is why i'm breaking this up into 2 different blogs so as to explore the different reasoning for why our mechanics did not meet the brief or resemble my artist statement
Expressive Reflection
Over the Trimester, I have learnt a whole lot more than other trimester so far, more so on the expressive powers that games has, being one of the most powerful forms of artwork out there to engage players and create an emotionally stimulating experience. In saying that I have decided to reflect in a more artist game designer approach by creating a game named MakeMe Game.
MakeMe Game is my reflective Game project where I take on all the experience ive learnt learnt over this trimester, Creating and planning mechanics as well as Summarising the entire Development process and how teams strengths are crucial for a game to function. I hope to finish Make Me Game over the next few days and present it along with my reflective blog.