This week and for the next few weeks we have been put into teams and begun work on a game with the basis of "No one gets hurt or killed". For this we choose to go with a theft type game where player's go around stealing valuables going by the name Pinch.
Above was an illustration I created to give developers and animators that we were pitching our idea to a sense of what the game would look and feel like.
For this Project I choose the role of character designer and assisting in 3-D Model creation for objects found within the game as well as the main character/guard design.
For this Project I choose the role of character designer and assisting in 3-D Model creation for objects found within the game as well as the main character/guard design.
While creating assets and designing the characters, with a lot of my focus for the future going to be revolved around illustrative/Concept work I've also been researching different techniques and fundamentals involved when creating different variation of art and process's involved from creating sketches to final art pieces.